EVE Online PI Calculator — Planetary Industry profit in AMARR
PLEX
4.90M ISK
1d▼ 0.25% 7d▲ 1.37%
INJECTOR
736.80M ISK
1d▲ 1.51% 7d▼ 0.42%
EXTRACTOR
467.60M ISK
1d— 0.02% 7d▲ 0.32%
PLEX / Injector
150
EVE Online event · Oct 6 — Nov 3
Crimson Harvest
Ends in
24d 04h 29m

Planetary Industry in EVE Online

Live build-vs-buy margins for planetary commodities — buy the inputs on the market, sell the product, after customs tax and freight. Pick a tier, click a row to size a run.
All schematics table cycle, cost, ISK/hour
P0 Raw P1 Basic P2 Refined P3 Specialized P4 Advanced
Items: 15
Item Sell / Buy?Best sell (you buy, or place a sell just under) / best buy (instant sale) on this hub's main station. Sorted by sell. Vol/day?Average units traded per day over 30 days. Higher means the item moves faster, so capital cycles quicker.
5 / 4 16 729 801
5 / 3 15 389 492
4 / 1 12 782 325
2 / 1 11 126 986
2 / 0 9 926 618
4 / 2 9 646 981
7 / 4 8 365 376
2 / 2 7 437 987
7 / 6 7 400 021
6 / 3 7 073 105
2 / 1 4 140 697
6 / 3 3 740 626
6 / 4 3 699 722
5 / 4 2 842 352
15 / 6 2 132 318

P0 are raw materials harvested on planets — no production recipe. Pick P1–P4 to see build-vs-buy margins.