EVE Online PI Calculator — Planetary Industry profit in AMARR
PLEX
4.73M ISK
1d▼ 0.25% 7d▲ 1.37%
INJECTOR
736.80M ISK
1d▲ 1.51% 7d▼ 0.42%
EXTRACTOR
466.30M ISK
1d— 0.02% 7d▲ 0.32%
PLEX / Injector
155
EVE Online event · Oct 6 — Nov 3
Crimson Harvest
Ends in
24d 00h 20m

Planetary Industry in EVE Online

Live build-vs-buy margins for planetary commodities — buy the inputs on the market, sell the product, after customs tax and freight. Pick a tier, click a row to size a run.
All schematics table cycle, cost, ISK/hour
P0 Raw P1 Basic P2 Refined P3 Specialized P4 Advanced
Items: 8
Customs 5% · Freight 1,000 ISK/m³ (rating defaults — adjust per item below)
Item Sell / Buy?Best sell (you buy, or place a sell just under) / best buy (instant sale) on this hub's main station. Sorted by sell. Vol/day?Average units traded per day over 30 days. Higher means the item moves faster, so capital cycles quicker. Inputs cost?Market cost of all inputs for one production cycle, bought at their best sell price. Profit/unit?Net profit per unit of product: revenue − inputs − customs − freight, at the default rates shown above. Margin?Profit as % of total cost (inputs + customs + freight). Green above zero, red below — buying is cheaper than building. Profit/day?Profit/unit × the product's daily traded volume — the realistic daily earnings ceiling for this reprocessing chain.
2.35M / 2.21M 705 2.03M 181.8K 8.4% 128.27M
2.05M / 1.93M 618 1.73M 192.0K 10.3% 118.62M
1.26M / 1.19M 789 1.04M 108.3K 9.4% 85.44M
1.93M / 1.89M 842 1.71M 98.4K 5.4% 82.90M
999.3K / 870.1K 873 847.8K 68.5K 7.4% 59.78M
1.01M / 920.0K 1 441 904.5K 18.9K 1.9% 27.20M
1.45M / 1.41M 535 1.45M -107.8K -6.9% -57.67M
2.08M / 1.83M 968 2.07M -97.2K -4.5% -94.03M

Production calculator

Buy inputs at best sell, build, sell the product at best sell. Net of customs tax and freight.
Click any row above to pick an item and size a production run.
Net profit (sell order)
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Margin
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Instant (sell to buy orders)
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